using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class EventCard
{
    public int id;
    public string carTitle;
    /**卡片描述的内容*/
    public string carDescription;
    /**卡片的类型*/
    public int carType;

    
    
 

    public EventCard()
    {
    }

    public EventCard(int Id,string CarTitle,string CarDescription,int CarType)
    {
         id=Id ;
         carTitle=CarTitle;
         carDescription=CarDescription ;
         carType=CarType;
         
    }
    
    
    
}
